We touch the demon inside us to talk about one of the most influential games of the last generation.
In the past decade, developer From Software went from making poorly reviewed oddities to being one of the most important developers in our modern era. And it all started with Demon’s Souls, a humble, slightly janky game that challenged the new standard of frictionless gameplay in the HD era, and delivered an experience we didn’t know we were so hungry for. On this episode of Retronauts, join Bob Mackey, Jeremy’s Parish, USgamer’s Kat Bailey, and Duckfeed.tv’s Gary Butterfield as the crew explores the bleak and endlessly compelling world of Demon’s Souls. Listen now, so the world might be mended. So the world might be mended.
MP3, 83 MB | 1:38:09 Direct download Retronauts on iTunes Retronauts at Libsyn
As with all of the episodes I personally produce, this week’s cover art is by Nick Daniel. Check out his Twitter, or patronize his Patreon!